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View Full Version : AGrcon/Modern Rcon - Progress Report!


GamersCrib
01-29-2009, 07:54 PM
COD community member JD_2020 (http://aggregame.com/forums/memberlist.php?mode=viewprofile&u=54) aka Josh Olin, has posted some news recently on his new forums that gives us a look into the future of ModernRcon and its use in World at War. Lets check it out:

Hi all,

Welcome to the first Progress Report for AGrcon! I'm JD, and am the author of this remote admin Rcon utility. AGrcon will support Call of Duty 4: Modern Warfare and Call of Duty: World at War with its 1.0 release. After that, who knows what other games it may wind up supporting. It all depends on how much free time I have, as this program will be offered completely free of charge, and is something I build in my spare time for fun & utility.

First, a brief background; AGrcon is an evolution of a program I made a little over a year ago, called "ModernRcon." ModernRcon was the first Remote Rcon utility for Call of Duty 4, releasing mere days after the game's worldwide release. It evolved over 8 iterations, to add a litany of new community-requested features. This ModernRcon platform is the basis for which AGrcon will be built from.

So with the new name, many of the same GUI elements will remain intact, and the overall attention to ease-of-use for the end-user will not be sacrificed. Also, I will look to this community at Aggregame for suggestions for future versions, future features, and for feedback & bug reports on all releases.

So having said that, how's it coming along?

Below are the first screenshots of AGrcon in action. It fully supports CoD:WaW at this point, and I am building in UI elements necessary for users to specify which type of server they are connecting to. For those of you familiar with ModernRcon, you'll know that previously I only asked for the IP, Port, and Rcon Password for you to connect to your servers. Now you'll also have to simply specify the Game as well (CoD4 or CoD:WaW).

http://www.aggregame.com/agrcon/images/thumb/agrcon_1.jpg (http://www.aggregame.com/agrcon/images/agrcon_1.jpg) http://www.aggregame.com/agrcon/images/thumb/agrcon_maps.jpg (http://www.aggregame.com/agrcon/images/agrcon_maps.jpg)

AGrcon 1.0 Features will include:

* Feature Parity support for CoD4 & CoD:WaW servers!
* Rcon Limiter! Give clan mates lesser Rcon access!
* Save servers to a server list.
* Realtime in-game chat monitoring! (PBUCON)
* View server information (gametype, map, name, players, etc).
* Kick, Ban, TempBan, Message, Private Message, and monitor players.
* Kick, Ban, Screenshot, and more via PunkBuster controls.
* Restart Map, FastRestart Map, Load next map.
* Load a selected map from a list of maps.
* Load custom maps!
* Config Builder tool for creating server configs.
* Set a new gametype when loading a map from a list.
* Configure all basic settings, including Hardcore mode, Autobalance, Friendly Fire, etc.
* Set or remove server passwords!
* Manually enter commands into the console and read responses.
* Configure all aspects of all supported gametypes.
* View / modify map rotation settings. Easy tools like Rotation Builder exist!
* Send messages to the server.
* Send messages to individual players.
* Setup rotating messages to display to the server on an interval.
* Save message rotations.
* Auto-update player list for easy server monitoring.

You can check out the full update to this tool and a few other screen shots on the official thread here (http://aggregame.com/forums/viewtopic.php?f=14&t=11).