GamersCrib
04-09-2009, 03:45 PM
The BFHQ.se (http://bfhq.se/) team visited DICE to check out Battlefield 1943 Pacific and ask DICE some questions. Check it out:
http://gamerscrib.net/pics/bfhq.se.JPG
On the 30th of March 2009 we on BFHQ.se got the chance to visit the DICE-office, to test the recently announced Battlefield 1943. An eight-man strong crew (left to right on the photo: Lezziter, JaZzE, SharkBaiT, Phantomen, KaMi, KiWi, FeteTony and the designer of BFHQ.se Manche) were selected to go to DICE. There we were met by Patrick Liu and Gustav Halling, who showed us around the office and gave each person their own Bad Company-style hand grenade, then showed us to the game-room where the test would take place. Five of the eight who participated have written down their thoughts, experiences and opinions from the test and now you all have a chance to read them.
We would also like to direct a special thank you from all of us who were there to the team at DICE. Thank you very much!
Check out the last page impressions from the team below:
The sound-recording session that DICE had with the Swedish military was partly related to BF1943, but DICE do have these sessions regularly to expand their audio-library.
• Punkbuster or similar anti-cheat software will be released for the PC-version. What and how it will work is yet to be seen.
• The patches for BF2 and BF2142 are making progress. We can expect more information and a beta during April.
• The financial crisis has not affected DICE much. They have noticed somewhat of a drop in sales, but no employees have been fired due to the crisis. Mirror's edge sold less than expected.
• There are no plans of releasing a mod or map editing-tool for BF1943.
• At the most, 15 people have been involved in the production of BF1943. In the beginning, there was only Patrick, Gustav and one more guy.
• The units in BF1943 do not look like those in Battlefield Heroes, that misconception might have cone from the first cartoonish trailer that was released.
• The maximum amount of players for the PC-version is yet to be decided. There is nothing that says it has to be 24.
You can check out the full 7 page article from the BFHQ.se team by visiting here (http://www.bfhq.se/page.php?id=960&pg=1).
http://gamerscrib.net/pics/bfhq.se.JPG
On the 30th of March 2009 we on BFHQ.se got the chance to visit the DICE-office, to test the recently announced Battlefield 1943. An eight-man strong crew (left to right on the photo: Lezziter, JaZzE, SharkBaiT, Phantomen, KaMi, KiWi, FeteTony and the designer of BFHQ.se Manche) were selected to go to DICE. There we were met by Patrick Liu and Gustav Halling, who showed us around the office and gave each person their own Bad Company-style hand grenade, then showed us to the game-room where the test would take place. Five of the eight who participated have written down their thoughts, experiences and opinions from the test and now you all have a chance to read them.
We would also like to direct a special thank you from all of us who were there to the team at DICE. Thank you very much!
Check out the last page impressions from the team below:
The sound-recording session that DICE had with the Swedish military was partly related to BF1943, but DICE do have these sessions regularly to expand their audio-library.
• Punkbuster or similar anti-cheat software will be released for the PC-version. What and how it will work is yet to be seen.
• The patches for BF2 and BF2142 are making progress. We can expect more information and a beta during April.
• The financial crisis has not affected DICE much. They have noticed somewhat of a drop in sales, but no employees have been fired due to the crisis. Mirror's edge sold less than expected.
• There are no plans of releasing a mod or map editing-tool for BF1943.
• At the most, 15 people have been involved in the production of BF1943. In the beginning, there was only Patrick, Gustav and one more guy.
• The units in BF1943 do not look like those in Battlefield Heroes, that misconception might have cone from the first cartoonish trailer that was released.
• The maximum amount of players for the PC-version is yet to be decided. There is nothing that says it has to be 24.
You can check out the full 7 page article from the BFHQ.se team by visiting here (http://www.bfhq.se/page.php?id=960&pg=1).