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SDK Update
Since the original SDK release for Wars, we've taken into account the community feedback and have worked extensively on improving the functions that you wanted to see improved. As such we have added a new feature to Wars as well as fixed elements of the SDK which did not work as intended in the initial release. The entire Mod SDK now consists of 3 separate installers, one will include all the tools, one our brand new SP mod, and the other will have the game source code. Here is the detailed list for the contents of the Crysis Wars Mod SDK, with the changes we've made highlighted.
Code
* Game Source Code (patched to Crysis Wars v1.5)
Tools
* CryENGINE2 Sandbox2 Editor
* Resource Compiler (32-bit only)
* CryExport plug-in for 3DS Max 9, 10 and 11 (32-bit and 64-bit)
* Polybump plug-in for 3DS Max 9, 10 and 11 (32-bit and 64-bit)
* Polybump application (32-bit and 64-bit)
* CryTIFF plug-in for Adobe Photoshop (32-bit only)
* FMOD Designer Tool (32-bit only)
* Rigging, Artist, Animation Tools for 3DS Max
* CryExport plug-in for XSI
* Engine Settings Manager